the end of the world came yesterday.
did you notice? no, you probably did not, unless you play glitch. the thing about the beta testing is that they roll out a version of the game and the testers play it until the test ends and then they start over in the new test version.
since i only started playing wednesday, i was not aware that at the end of the test, there's a giant End Of The World Party. but for a game that i only started playing wednesday, it sure has a hold of me. i am marking the days until the new version launches, and i know from the start that we'll only play for a week and then THAT world will end.
later on, and soon we hope, they will launch the game for real and we can just play. my initial assessment of it is that it's AWESOME.
it is smart and funny and graphically interesting and has a decent soundtrack. the environments and the storyline are imaginative and quirky. and here's the thing i REALLY like: it is cooperative in nature, rather than competitive. in order to advance in the game, you have to work and play well with others.
and you have to be able to make a good sammich.
while i'm casting about blankly for the startup of the new version on or around august 11, i have the usual projects, which includes SOMEHOW organizing and consolidating the bookmarks from both of my machines and all of my browsers, a thing which i was beginning to think impossible until this morning i found an add-on that works across platforms and across browsers and now my machines have all the same bookmarks and open tabs, or they CAN have the same open tabs or not, because it's configurable.
boo-yah!
you can find that here.
No comments:
Post a Comment